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// Hard Swish
//
// hard_swish - Hard Swish activation
//
// y[t] = x[t] <= -3 ? 0 : x[t] >= 3 ? x[t] : x[t] * ( x[t] + 3 ) / 6
//
// X_n - 1
// Y_n - 1
// C_n - 0
#include "ts.h"
ts_parameter_t const ts_hard_swish_p = { .n_inputs = 1, .n_outputs = 1, .n_constants = 0, .params_size = 0 };
uint_t ts_hard_swish_offset( ts_constant_t const *c )
{
( void )c;
return ( 0 );
}
int ts_hard_swish(
fp_t * const *y, uint_t y_n,
fp_t const * const *x, uint_t x_n,
uint_t n, ts_constant_t const *c
)
{
TS_PROLOGUE( ts_hard_swish_p );
(void)c;
for( uint_t i = 0; i < n; ++i )
{
fp_t xi = x[0][i];
if ( xi <= -3 )
y[0][i] = 0;
else if ( xi >= 3 )
y[0][i] = xi;
else
y[0][i] = xi * ( xi + 3 ) / 6;
}
return 0;
}
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