// Zigzag // // zigzag // // ZigZag Filter // // // // Inputs: 1 // Outputs: 2 // Constants: 1 #include "ts.h" typedef struct { fp_t threshold; } ts_zigzag_params_t; ts_parameter_t const ts_zigzag_p = { .n_inputs = 1, .n_outputs = 2, .n_constants = 1, .params_size = sizeof(ts_zigzag_params_t) }; uint_t ts_zigzag_offset( ts_constant_t const *c ) { ( void )c; return ( 0 ); } int ts_zigzag( fp_t * const *y, uint_t y_n, fp_t const * const *x, uint_t x_n, uint_t n, ts_constant_t const *c ) { TS_PROLOGUE( ts_zigzag_p ); if ( !c ) return -1; fp_t threshold = ((ts_zigzag_params_t const *)c)->threshold; if (threshold <= 0 || isnan(threshold) || isinf(threshold)) return -1; y[0][0] = x[0][0]; y[1][0] = 0; for( uint_t i = 1; i < n; ++i ) { fp_t last_zz = y[0][i - 1]; fp_t dir = y[1][i - 1]; fp_t change = last_zz != 0 ? ( x[0][i] - last_zz ) / last_zz * 100.0 : 0; if( dir == 0 ) { if( change >= threshold ) { y[0][i] = x[0][i]; y[1][i] = 1; } else if( change <= -threshold ) { y[0][i] = x[0][i]; y[1][i] = -1; } else { y[0][i] = last_zz; y[1][i] = 0; } } else if( dir == 1 ) { if( change <= -threshold ) { y[0][i] = x[0][i]; y[1][i] = -1; } else { y[0][i] = last_zz; y[1][i] = 1; } } else { if( change >= threshold ) { y[0][i] = x[0][i]; y[1][i] = 1; } else { y[0][i] = last_zz; y[1][i] = -1; } } } return 0; }