// Smoothstep // // smoothstep - Smoothstep interpolation // // y[t] = x[t] <= 0 ? 0 : x[t] >= 1 ? 1 : 3*x[t]^2 - 2*x[t]^3 // // X_n - 1 // Y_n - 1 // C_n - 0 #include "ts.h" ts_parameter_t const ts_smoothstep_p = { .n_inputs = 1, .n_outputs = 1, .n_constants = 0, .params_size = 0 }; uint_t ts_smoothstep_offset( ts_constant_t const *c ) { ( void )c; return ( 0 ); } int ts_smoothstep( fp_t * const *y, uint_t y_n, fp_t const * const *x, uint_t x_n, uint_t n, ts_constant_t const *c ) { TS_PROLOGUE( ts_smoothstep_p ); (void)c; for( uint_t i = 0; i < n; ++i ) { fp_t xi = x[0][i]; if ( xi <= 0 ) y[0][i] = 0; else if ( xi >= 1 ) y[0][i] = 1; else { fp_t x2 = xi * xi; y[0][i] = 3 * x2 - 2 * x2 * xi; } } return 0; }