// Euclidean Distance // // distance - dist // // √(x² + y²), 2D Euclidean distance from origin // // Inputs: 2 // Outputs: 1 // Constants: 0 #include #include "ts.h" ts_parameter_t const ts_distance_p = { .n_inputs = 2, .n_outputs = 1, .n_constants = 0, .params_size = 0 }; uint_t ts_distance_offset( ts_constant_t const *c ) { ( void )c; return ( 0 ); } int ts_distance( fp_t * const *y, uint_t y_n, fp_t const * const *x, uint_t x_n, uint_t n, ts_constant_t const *c ) { TS_PROLOGUE( ts_distance_p ); (void)c; for( uint_t i = 0; i < n; ++i ) { y[0][i] = sqrt( x[0][i] * x[0][i] + x[1][i] * x[1][i] ); } return 0; }