// Prime Number Bands // // prime_number_bands // // Prime Number Bands // // // // Inputs: 1 // Outputs: 3 // Constants: 1 #include #include "ts.h" typedef struct { uint_t k; } ts_prime_number_bands_params_t; ts_parameter_t const ts_prime_number_bands_p = { .n_inputs = 1, .n_outputs = 3, .n_constants = 1, .params_size = sizeof(ts_prime_number_bands_params_t) }; uint_t ts_prime_number_bands_offset( ts_constant_t const *c ) { ( void )c; return ( c ? ((ts_prime_number_bands_params_t *)c)->k - 1 : 0 ); } int ts_prime_number_bands( fp_t * const *y, uint_t y_n, fp_t const * const *x, uint_t x_n, uint_t n, ts_constant_t const *c ) { TS_PROLOGUE( ts_prime_number_bands_p ); if ( !c ) return -1; uint_t k = ((ts_prime_number_bands_params_t *)c)->k; if (k == 0 || n < k) return -1; for( uint_t i = k - 1; i < n; ++i ) { fp_t sum = 0, sum2 = 0; for( uint_t j = 0; j < k; ++j ) { fp_t v = x[0][i - k + 1 + j]; sum += v; sum2 += v * v; } fp_t mean = sum / k; fp_t variance = sum2 / k - mean * mean; fp_t stddev = variance >= 0 ? sqrt( variance ) : 0; y[0][i] = mean; y[1][i] = mean + 2.0 * stddev; y[2][i] = mean - 2.0 * stddev; } return 0; }