// Pivot Points // // pivot_points // // Pivot Points // // // // Inputs: 5 // Outputs: 5 // Constants: 0 #include "ts.h" ts_parameter_t const ts_pivot_points_p = { .n_inputs = 4, .n_outputs = 5, .n_constants = 0, .params_size = 0 }; uint_t ts_pivot_points_offset( ts_constant_t const *c ) { ( void )c; return ( 1 ); } int ts_pivot_points( fp_t * const *y, uint_t y_n, fp_t const * const *x, uint_t x_n, uint_t n, ts_constant_t const *c ) { TS_PROLOGUE( ts_pivot_points_p ); (void)c; if (n > 0) { y[0][0] = 0; y[1][0] = 0; y[2][0] = 0; y[3][0] = 0; y[4][0] = 0; } for( uint_t i = 1; i < n; ++i ) { fp_t prev_h = ts_h( x, i - 1 ); fp_t prev_l = ts_l( x, i - 1 ); fp_t prev_c = ts_c( x, i - 1 ); fp_t p = ( prev_h + prev_l + prev_c ) / 3.0; fp_t range = prev_h - prev_l; y[0][i] = p; y[1][i] = 2.0 * p - prev_l; y[2][i] = 2.0 * p - prev_h; y[3][i] = p + range; y[4][i] = p - range; } return 0; }